飞奔的炮台 发表于 2021-10-5 21:14:24

java实现多人多牌数比较游戏

这篇文章主要为大家详细介绍了java实现多人多牌数比较游戏,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了java实现多人多牌数比较游戏的具体代码,供大家参考,具体内容如下
具体实现步骤如下:

[*]实现扑克card类,用于储存扑克牌,1-13代表点数,4-1代表花色(黑桃,红桃,梅花,分块)
[*]实现扑克列表cardlist类,用于实现生成一副牌,洗牌,发牌的功能
[*]实现玩家player类,用于储存玩家信息
[*]实现玩家列表playerlist类,用于储存所有玩家信息,并且实现玩家洗牌、发牌、比较牌大小的方法
[*]主方法index05类,用于启动扑克游戏
card.java


/**
*
*/
package dk.card;

/**
* @author administrator
* 扑克类
*/
public class card implements comparable<card>{
private int number;//牌的点数--1到13
private int type;//牌的花色--4种花色:&spades;(黑桃):4 &hearts;(红桃):3 &clubs;(梅花):2 方块:1

public card() {
super();
}
public card(int number, int type){
if(number==1)
   number=14;
this.number = number;
this.type = type;
}
public int getnumber() {
return number;
}
public void setnumber(int number) {
this.number = number;
}
public int gettype() {
return type;
}
public void settype(int type) {
this.type = type;
}

@override
public int hashcode() {
final int prime = 31;
int result = 1;
result = prime * result + number;
result = prime * result + type;
return result;
}
@override
public boolean equals(object obj) {
if (this == obj)
   return true;
if (obj == null)
   return false;
if (getclass() != obj.getclass())
   return false;
card other = (card) obj;
if (number != other.number)
   return false;
if (type != other.type)
   return false;
return true;
}
@override
public int compareto(card o) {
if(this.number>o.number)
   return -1;
else if(this.number<o.number)
   return 1;
else
   if(this.type>o.type)
    return -1;
   else if(this.type<o.type)
    return 1;

return 0;
}

public string tostring(){
string str ="";
switch(this.type){
case 1: str = "方块";break;
case 2: str = "梅花";break;
case 3: str = "红桃";break;
case 4: str = "黑桃";break;
}
string n="";
switch(this.number){
case 14:n="a";break;
case 11:n="j";break;
case 12:n="q";break;
case 13:n="k";break;
default:n=this.number+"";
}
return str+n;
}

}
cardlist.java


package dk.card;

import java.util.arraylist;
import java.util.list;
import java.util.random;

/**
* @author administrator
* 牌表操作类
*/
public class cardlist {
public static list<card> cardlist = new arraylist<card>(52);//储存扑克牌
public static list<arraylist<card>> poker;//储存发牌结果

//生成一副牌
public static void generatecard() {
for(int i=1;i<=13;i++){
   for(int j=1;j<=4;j++){
    card c = new card(i,j);
    cardlist.add(c);
   }
}

}

//打印一副牌
public static void printcardlist(){
system.out.print("[");
for(card c:cardlist){
   system.out.print(c.tostring()+" ");
}
system.out.println("]");
}

//洗牌
public static void shufflecard(){
list<card> scard = new arraylist<card>(52);
card c;
random random = new random();
for(int i=1;i<=52;i++){

   do{
   c = cardlist.get(random.nextint(52));
   }while(scard.contains(c));
   scard.add(c);
}
cardlist.clear();
cardlist = scard;
printcardlist();
}

/**
* 发牌
* @param i number of player
* @param j number of card
* @return
*/
public static list<arraylist<card>> dealcard(int i,int j){
try{
   if(i<=1){
    throw new exception("发牌规则有误:玩家至少为2人,请重新定义规则!");
   }
   if(i*j>52){
    throw new exception("发牌规则有误:牌数超出扑克张数,请重新定义规则!");
   }

   poker = new arraylist<arraylist<card>>(i);//储存玩家发到的牌

   //生成玩家手中的牌列表
   for(int h=0;h<i;h++){
    arraylist<card> player_card_list = new arraylist<card>(j);
    poker.add(player_card_list);

   }
   //给每个玩家发牌
   for(int k=0;k<j;k++){
    for(int d=0;d<i;d++){
   arraylist<card> player_card_list = poker.get(d);
   card card = getcard();   
   player_card_list.add(card);
    }
   }

}catch(exception e){
   e.printstacktrace();
}
return poker;
}

//抓取一张牌
public static card getcard(){
return cardlist.remove(0);
}

//获取一位玩家的牌
public static arraylist<card> getpoker(){
return poker.remove(0);
}

public static void clear(){
cardlist.clear();
poker.clear();
printcardlist();

}

}
player.java


/**
*
*/
package dk.card;

import java.util.arraylist;
import java.util.collections;
import java.util.list;

/**
* @author administrator
* 玩家类
*/
public class player implements comparable<player>{
private string id;//玩家id
private string name;//玩家姓名
private list<card> poker;//玩家手牌
private card max;//玩家最大的牌
public player(string id ,string name){
this.id = id;
this.name = name;
this.setpoker(new arraylist<card>());
}
public string getid() {
return id;
}
public void setid(string id) {
this.id = id;
}
public string getname() {
return name;
}
public void setname(string name) {
this.name = name;
}
public list<card> getpoker() {
return poker;
}

public card getmax() {
return max;
}
public void setmax(card max) {
this.max = max;
}
public void setpoker(list<card> poker) {
this.poker = poker;
collections.sort(this.poker);
for(card c :this.poker){
   this.setmax(c);
   break;
}
}
public string tostring(){
return "玩家id:"+this.id+"\t玩家姓名:"+this.name;
}

//玩家摊牌
public string showcard(){
string msg="";
for(card c:this.poker){
   msg+=c.tostring()+" ";
}
return this.tostring()+"\t\n"+"玩家牌信息:\t\n"+msg;
}
@override
public int compareto(player o) {
return this.max.compareto(o.getmax());
}

}
playerlist.java


package dk.card;

import java.util.arraylist;
import java.util.collections;
import java.util.list;

/**
* @author administrator
* 储存玩家列表
*/
public class playerlist {

public static list<player> playerlist = new arraylist<player>();//储存扑玩家列表
public static int sum;
public static list<string> rules = new arraylist<string>();
public playerlist(){

}

public static void setrule(string rule){
rules.add(rule);
}

public static string getrules(){
string str="";
for(string s:rules){
   str+=s+"\t\n";
}
return str;
}

public static void printrules(){
show(getrules());
}

//添加玩家
public static boolean addplayer(player player){
show("添加玩家:"+player.tostring());
show("----------------------------------------");
sum++;
return playerlist.add(player);
}

//给所有玩家发牌
public static void shufflecardtoplayer(){
   for(player player:playerlist){
    player.setpoker(cardlist.getpoker());
   }
}

//显示发牌结果
public static void showcard(){
for(player player:playerlist){
   show(player.showcard());
   show("----------------------------------------");
}
}

//比较牌点大小并且显示赢家信息
public static void showwinner(){
collections.sort(playerlist);
player p = playerlist.get(0);
show(p.showcard());
show("本局赢家是:"+p.getname());
}

//玩家人数
public static int size(){
return sum;
}

public static void show(object obj){
system.out.println(obj.tostring());
}

public static void clear(){
playerlist.clear();
sum = 0 ;
}

}
index05.java


/**
*
*/
package dk.main;

import java.util.scanner;

import dk.card.cardlist;
import dk.card.player;
import dk.card.playerlist;

/**
* @author administrator
*
*/
public class index05 extends show {

public static scanner scanner = new scanner(system.in);

/**
* 调用的主方法
* @param args
*/
public static void main(string[] args) {
show("是否开始游戏?0/1");
int isstart = scanner.nextint();
if(isstart==1){
   startgame();
}
else{
   show("退出游戏!");
}

}

//启动扑克游戏
public static void startgame(){
show("游戏规则如下:");
playerlist.setrule("1.至少需要两名玩家");
playerlist.setrule("2.所有玩家的牌数加起来不超过52张牌");
playerlist.setrule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜");
playerlist.setrule("4.总的牌数只有52张,没有大小王");
playerlist.setrule("5.黑桃牌a最大,方块3最小,点数相同时,比较花色,黑桃较大。");
playerlist.printrules();
show("请输入玩家人数:");
int players = 2;//默认玩家数目
int cardofplay = 2;//默认每个玩家的手牌数目
try {
    players = scanner.nextint();
    while(players<2){
   show("玩家人数至少是两人");
   show("请重新输入人数:");
   players = scanner.nextint();
    }

    show("请输入每个玩家持有的牌数:");
    cardofplay = scanner.nextint();
    while(cardofplay*players>52){
   show("玩家*牌数超出范围!请重新输入牌数");
   cardofplay = scanner.nextint();
    }

    show("开始输入玩家信息:");
    for(int i=0;i<players;i++){
   show("请输入第"+(i+1)+"个玩家姓名:");
   string name = scanner.next();
   player p =new player("00"+i,name);
   playerlist.addplayer(p);
    }
    show("一副没有洗的牌:");
    cardlist.generatecard();//生成一副扑克
    cardlist.printcardlist();//打印扑克
    show("========================================");
    show("开始洗牌:");
    cardlist.shufflecard();//洗牌
    show("========================================");
    show("开始发牌:........发牌中......");
    cardlist.dealcard(players,cardofplay);//发牌
    playerlist.shufflecardtoplayer();//给玩家发牌
    show("发牌结果:");
    playerlist.showcard();//显示所有玩家牌信息
    show("========================================");
    show("比较结果:比较牌点大小并且显示赢家信息");
    playerlist.showwinner();//显示本轮赢家
    show("========================================");
} catch (exception e) {

   e.printstacktrace();
}
}

//清空游戏
public static void cleargame(){
   cardlist.clear();
   playerlist.clear();
}

//测试扑克游戏
public static void testgame(){
try {
   show("一副没有洗的牌:");
   cardlist.generatecard();
   cardlist.printcardlist();
   show("========================================");
   show("开始添加玩家:");
   player p =new player("001","dekingchen");
   player p1 =new player("002","chenzhenquan");
   player p2 =new player("003","czq");
   playerlist.addplayer(p);
   playerlist.addplayer(p1);
   playerlist.addplayer(p2);
   show("开始洗牌:");
   cardlist.shufflecard();
   show("========================================");
   show("开始发牌:........发牌中......");
   int players = playerlist.size();//玩家数目
   int cardofsum = 3;//每个玩家的手牌数目
   cardlist.dealcard(players,cardofsum);
   playerlist.shufflecardtoplayer();
   show("发牌结果:");
   playerlist.showcard();
   show("========================================");
   show("比较结果:比较牌点大小并且显示赢家信息");
   playerlist.showwinner();
   show("========================================");
} catch (exception e) {
   e.printstacktrace();
}
}

}
show.java(辅助显示类)


package dk.main;

public abstract class show {

public static void show(object obj){
system.out.println(obj.tostring());
}
}
实验结果:


是否开始游戏?0/1
1
游戏规则如下:
1.至少需要两名玩家
2.所有玩家的牌数加起来不超过52张牌
3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜
4.总的牌数只有52张,没有大小王
5.黑桃牌a最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:
5
请输入每个玩家持有的牌数:
5(<a href="http://www.dztcsd.com/">资质代办</a>)
开始输入玩家信息:
请输入第1个玩家姓名:
dekingchen
添加玩家:玩家id:000 玩家姓名:dekingchen
----------------------------------------
请输入第2个玩家姓名:
czq
添加玩家:玩家id:001 玩家姓名:czq
----------------------------------------
请输入第3个玩家姓名:
chenzhenquan
添加玩家:玩家id:002 玩家姓名:chenzhenquan
----------------------------------------
请输入第4个玩家姓名:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持CodeAE代码之家。
原文链接:https://blog.csdn.net/baidu_35738377/article/details/53883504

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