这篇文章主要给大家介绍了关于Spring Boot集成netty实现客户端服务端交互的相关资料,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧
前言
netty 是一个高性能的 nio 网络框架,本文主要给大家介绍了关于springboot集成netty实现客户端服务端交互的相关内容,下面来一起看看详细的介绍吧
看了好几天的netty实战,慢慢摸索,虽然还没有摸着很多门道,但今天还是把之前想加入到项目里的
一些想法实现了,算是有点信心了吧(讲真netty对初学者还真的不是很友好......)
首先,当然是在springboot项目里添加netty的依赖了,注意不要用netty5的依赖,因为已经废弃了<!--netty-->
<dependency>
<groupid>io.netty</groupid>
<artifactid>netty-all</artifactid>
<version>4.1.32.final</version>
</dependency> 将端口和ip写入application.yml文件里,我这里是我云服务器的内网ip,如果是本机测试,用127.0.0.1就oknetty:
port: 7000
url: 172.16.0.7 在这之后,开始写netty的服务器,这里服务端的逻辑就是将客户端发来的信息返回回去
因为采用依赖注入的方法实例化netty,所以加上@component注释package com.safelocate.app.nettyserver;
import io.netty.bootstrap.serverbootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.nioeventloopgroup;
import io.netty.channel.socket.nio.nioserversocketchannel;
import org.apache.log4j.logger;
import org.springframework.stereotype.component;
import java.net.inetsocketaddress;
@component
public class nettyserver {
//logger
private static final logger logger = logger.getlogger(nettyserver.class);
public void start(inetsocketaddress address){
eventloopgroup bossgroup = new nioeventloopgroup(1);
eventloopgroup workergroup = new nioeventloopgroup();
try {
serverbootstrap bootstrap = new serverbootstrap()
.group(bossgroup,workergroup)
.channel(nioserversocketchannel.class)
.localaddress(address)
.childhandler(new serverchannelinitializer())
.option(channeloption.so_backlog, 128)
.childoption(channeloption.so_keepalive, true);
// 绑定端口,开始接收进来的连接
channelfuture future = bootstrap.bind(address).sync();
logger.info("server start listen at " + address.getport());
future.channel().closefuture().sync();
} catch (exception e) {
e.printstacktrace();
bossgroup.shutdowngracefully();
workergroup.shutdowngracefully();
}
}
} 当然,这里的serverchannelinitializer是我自己定义的类,这个类是继承channelinitializer<socketchannel>的,里面设置出站和入站的编码器和解码器package com.safelocate.app.nettyserver;
import io.netty.channel.channelinitializer;
import io.netty.channel.socket.socketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;
import io.netty.util.charsetutil;
public class serverchannelinitializer extends channelinitializer<socketchannel> {
@override
protected void initchannel(socketchannel channel) throws exception {
channel.pipeline().addlast("decoder",new stringdecoder(charsetutil.utf_8));
channel.pipeline().addlast("encoder",new stringencoder(charsetutil.utf_8));
channel.pipeline().addlast(new serverhandler());
}
} 最好注意被别decoder和encoder写成了一样的,不然会出问题(我之前就是不小心都写成了stringdecoder...)
在这之后就是设置serverhandler来处理一些简单的逻辑了package com.safelocate.app.nettyserver;
import io.netty.channel.channelhandlercontext;
import io.netty.channel.channelinboundhandleradapter;
import io.netty.channel.simplechannelinboundhandler;
import java.io.ioexception;
import java.io.outputstream;
import java.io.printwriter;
import java.net.inetaddress;
import java.net.socket;
public class serverhandler extends channelinboundhandleradapter {
@override
public void channelactive(channelhandlercontext ctx) {
system.out.println("channelactive----->");
}
@override
public void channelread(channelhandlercontext ctx, object msg) throws exception {
system.out.println("server channelread......");
system.out.println(ctx.channel().remoteaddress()+"----->server :"+ msg.tostring());
//将客户端的信息直接返回写入ctx
ctx.write("server say :"+msg);
//刷新缓存区
ctx.flush();
}
@override
public void exceptioncaught(channelhandlercontext ctx, throwable cause) throws exception {
cause.printstacktrace();
ctx.close();
}
} 准备工作到这里,现在要做到就是去启动这个程序
将appapplication实现commandlinerunner这个接口,这个接口可以用来再启动springboot时同时启动其他功能,比如配置,数据库连接等等
然后重写run方法,在run方法里启动netty服务器,server类用@autowired直接实例化package com.safelocate.app;
import com.safelocate.app.nettyserver.nettyserver;
import io.netty.channel.channelfuture;
import org.springframework.beans.factory.annotation.autowired;
import org.springframework.beans.factory.annotation.value;
import org.springframework.boot.commandlinerunner;
import org.springframework.boot.springapplication;
import org.springframework.boot.autoconfigure.springbootapplication;
import java.net.inetaddress;
import java.net.inetsocketaddress;
@springbootapplication
public class appapplication implements commandlinerunner {
@value("${netty.port}")
private int port;
@value("${netty.url}")
private string url;
@autowired
private nettyserver server;
public static void main(string[] args) {
springapplication.run(appapplication.class, args);
}
@override
public void run(string... args) throws exception {
inetsocketaddress address = new inetsocketaddress(url,port);
system.out.println("run .... . ... "+url);
server.start(address);
}
} ok,到这里服务端已经写完,本地我也已经测试完,现在需要打包部署服务器,当然这个程序只为练手...
控制台输入mvn clean package -d skiptests 然后将jar包上传服务器,在这之后,需要在腾讯云/阿里云那边配置好安全组,将之前yml文件里设定的端口的入站
规则设置好,不然访问会被拒绝
之后java -jar命令运行,如果需保持后台一直运行 就用nohup命令,可以看到程序已经跑起来了,等待客户端连接交互
之后就是写客户端了,客户端其实是依葫芦画瓢,跟上面类似
handlerpackage client;
import io.netty.channel.channelhandlercontext;
import io.netty.channel.channelinboundhandleradapter;
public class clienthandler extends channelinboundhandleradapter {
@override
public void channelactive(channelhandlercontext ctx) {
system.out.println("clienthandler active");
}
@override
public void channelread(channelhandlercontext ctx, object msg) {
system.out.println("--------");
system.out.println("clienthandler read message:"+msg);
}
@override
public void exceptioncaught(channelhandlercontext ctx, throwable cause) {
cause.printstacktrace();
ctx.close();
}
} channelinitializerpackage client;
import io.netty.channel.channelinitializer;
import io.netty.channel.channelpipeline;
import io.netty.channel.socket.socketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;
import io.netty.util.charsetutil;
public class clientchannelinitializer extends channelinitializer<socketchannel> {
protected void initchannel(socketchannel channel) throws exception {
channelpipeline p = channel.pipeline();
p.addlast("decoder", new stringdecoder(charsetutil.utf_8));
p.addlast("encoder", new stringencoder(charsetutil.utf_8));
p.addlast(new clienthandler());
}
} 主函数所在类,即客户端package client;
import io.netty.bootstrap.bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.nioeventloopgroup;
import io.netty.channel.socket.socketchannel;
import io.netty.channel.socket.nio.niosocketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;
public class client {
static final string host = system.getproperty("host", "服务器的ip地址");
static final int port = integer.parseint(system.getproperty("port", "7000"));
static final int size = integer.parseint(system.getproperty("size", "256"));
public static void main(string[] args) throws exception {
sendmessage("hhhh");
}
public static void sendmessage(string content) throws interruptedexception{
// configure the client.
eventloopgroup group = new nioeventloopgroup();
try {
bootstrap b = new bootstrap();
b.group(group)
.channel(niosocketchannel.class)
.option(channeloption.tcp_nodelay, true)
.handler(new channelinitializer<socketchannel>() {
@override
public void initchannel(socketchannel ch) throws exception {
channelpipeline p = ch.pipeline();
p.addlast("decoder", new stringdecoder());
p.addlast("encoder", new stringencoder());
p.addlast(new clienthandler());
}
});
channelfuture future = b.connect(host, port).sync();
future.channel().writeandflush(content);
future.channel().closefuture().sync();
} finally {
group.shutdowngracefully();
}
}
} 启动客户端,这里就是简单发送一条"hhhh",可以看到客户端已经收到服务器发来的信息
然后再看服务端,也有相应的信息打印
总结
以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对CodeAE代码之家的支持。
原文链接:https://www.cnblogs.com/Yintianhao/p/10181245.html
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